What are criterias of the best therapeutic toys and games? It is not easy to find the answer. We spent many hours to analyst top 10 therapeutic toys and games and find the best one for you. Let’s find more detail below.

Best therapeutic toys and games

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Best therapeutic toys and games reviews

1. You Know Social Skills Games and Therapy Games, A Fun Game That Opens Communication and Encourages Meaningful Conversations to Establish Relationships

Feature

🔷 FUN CBT GAME FOR EVERYONE: Great for family game night. Used by many teachers, school counselors, therapists, and small group settings.
🔷 SELF ESTEEM BUILDER FOR KIDS, TEENS, AND ADULTS: Perfect for rapport-building and starting meaningful conversation that encourage players to reflect on their existing strengths and weaknesses.
🔷 PROMOTES POSITIVITY: Thought provoking questions that reinforce a positive self image.
🔷 ICE BREAKER + RELATIONSHIP BUILDER: Encourages players to get to know each other better, all while building confidence and focusing on the positive.
🔷 MADE IN THE USA - You Know: For 2-6 players, ages 7+, Includes 2 decks of playing cards (108 cards total)

Description

👇 Ways To Use You Know - One of The Top Therapeutic Games on The Market 👇 In Counseling Groups To Build Social Skills And Positive Communication In A Small Group Setting Such As A Classroom, Camp, Or Team Building Activity With Your Family - Provides Insight Into Children's Social Skills, Decision-making Process, Frustration Tolerance, Level Of Respect For Rules & Boundaries, And Problem-solving Abilities. In Individual Counseling Sessions as an Assessment Tool that is in Alignment with Solution Focused Counseling - You Know was developed by a Therapist. Great For Adults, Teens And Children

2. Playing CBT - Therapy Game to Develop Awareness of Thoughts, Emotions and behaviors for improving Social Skills, Coping Skills and Enhancing self Control.- 2020 Version

Feature

PlayingCBT is a therapy game designed to support therapy processes with children and adolescents or to be used as a fun game dealing with everyday life. The game is designed to help children, adolescents and adults identify, reflect, and discuss emotional experiences (thoughts, emotions, physical sensations and behavior), and is aimed at improving daily coping skills and encouraging flexibility in cognitive, emotional, physical and behavioral responses It offers a wide variety of options
Ideal for the improvement of social skills, emotional regulation and self-control in children and adolescents.
15 games and options for working with emotions, physical sensations, thoughts, thinking traps and behavior.
Game includes: game board, emotions board, physical sensations board, 45 event cards, 35 destructive thought cards, 40 emotion cards, 21 physical sensation cards, 35 behavior cards, 35 coping thought cards, 25 refutation cards, thinking traps strip and blank cards for personalized use.
Suitable for individual therapy, group therapy or for playing with the family (parents and children), and offers a fun and safe exposure to emotional content.

Description

Playing CBT is a therapy game for kids and adolescents based on the Cognitive-Behavioral Therapy (CBT) approach. It is designed to accompany treatment processes in children and adolescents or to be used as a fun game dealing with everyday family life. The game is intended to help children, adolescents and parents identify the different components of emotional experience (thoughts, emotions, physical sensations and behavior) and to provide the grounds for reflection and discussion aimed at improving daily coping and encouraging flexibility in cognitive, emotional, physical and behavioral responses. The game is the best therapy game for kids and adolescents you can find in the market. PlayingCBT -therapy game to develop awareness of thoughts, emotions and behaviors for improving social skills, coping skills and enhancing self control. The game offers a wide variety of options and opens a doorway to comprehensive therapy work that is both creative and enjoyable.

3. The Multi-Matrix Therapeutic Game Developmental Blocks with 50 Smart Cubes

Feature

50 Smart Cubes - Cubes contain letters, numbers, dots and symbols to match up and solve problems. Comes with symbol, figure-ground, and visual closure cards.
Game box comes with login for online video training featuring the inventor explaining game play and optional brain loads for the hundreds of possible games that can be played. All games result in a sensory integration challenge in a 3-dimensional motor setup.
Therapeutic - Helps develop visual perception, eye tracking, working memory, attention, motor control, pattern recognition, spatial awareness and speech issues
Builds Skills - Builds math and language skills and confidence as numbers and letters on the cubes are arranged
Age Range - Appropriate for ages 3 through adult

Description

Change to: Develop motor, spelling, math, language, memory, and attention with the Multi-Matrix therapeutic game. Purchase includes a companion online training course to show you how to use the game hundreds of different ways to benefit your child or elderly parent. Four-sided blocks teach letters, numbers, pattern, and symbol recognition as well as beginning reading and arithmetic. Tactile motor skills, pattern recognition, working memory, visual processing, and many other skills are developed within a game designed to integrate multiple senses each time. Game pieces are varied in size and color to create interest and teach color and pattern recognition. This Multi-Matrix therapeutic game is in a box that contains blocks and other pieces that can be mixed and matched for multi-gameplay. The game contains 50 smart cubes with letters, numbers, dots and symbols printed on each surface. Play games with varied objectives, such as sequential processing, arranging numbers, spelling words or grouping symbols. Can be played with the person you're assisting or alone. The Multi-Matrix game combines 3-dimensional motor challenges to help develop visual perception, eye tracking, working memory, attention, motor control, pattern recognition, spatial awareness, and speech. The game is appropriate for ages 3-100.

4. Thoughts and Feelings: A Sentence Completion Card Game

Feature

Winner of the Dr. Toy - 100 BEST Products & Dr. Toy - 10 BEST Socially Responsible Products
Fast-paced therapeutic card game designed for children aged 5 to 12
Designed to support parents, teachers and mental health professionals by engaging children; the characters help the children identify, process, and work through a variety of issues, including changes within the family, trauma, grief, anger, depression, anxiety and fears.
Thoughts & Feelings versions 1 & 2 combine well together to make a more complete assessment tool
Qty: 35 cheerfully animated, fun feeling, play cards with colorful illustrations per box

Description

This cheerfully animated card deck is a therapeutic tool designed to help parents, teachers and mental health professionals engage children ages 5 and up. The deck contains 35 cards especially effective in helping children identify, process, and worth through a variety of issues, including changes within the family, trauma, grief, anger, depression, anxiety and fears. To add to your play therapy toolbox, be sure to check out Thoughts and Feelings 2 and the full line of Bright Spots games.

5. CBT 123: The Hilariously Fun Game That Empowers Kids and Teens to Take Charge of Their Thoughts, Actions, and Emotions - Updated Version

Feature

NEW UPDATED VERSION 2.0! You asked for it, we made it: now with 80% more cards for more diverse gameplay
HELPS TEACH CBT: CBT 123 uses Cognitive Behavioral Therapy to teach kids how their thoughts, feelings, and behaviors are connected
EXCITING GAMEPLAY: Players work to pick up sets of 1, 2, and 3 cards, acting out the fun situations on the sets
EASY TO PLAY: CBT 123 is extremely easy to learn and put into practice. A game can be played in 15-20 minutes
Great for school counselors, therapists, and other professionals who work with children on anxiety, anger, depression, and coping skills. Includes a link for a free downloadable worksheet to expand its therapeutic value. For 2-4 players, ages 7-16

Description

Learn how thoughts, behaviors and feelings are connected while having a blast. It's as easy as 1,2,3!

In this fun and interactive game, players use memory and skill to hunt for sets of cards 1 through 3. While answering questions in silly situations, participants learn the basics of CBT.

With hundreds of possibilities, CBT 123 is a fun, easy to play game you'll turn to time and again. Complies with ASTM-F963-17.

6. Don't Go Bananas - A CBT Game for Kids to Work on Controlling Strong Emotions

Feature

Based on the ABCD Model of Cognitive Behavioral Therapy: Kids work to identify what triggers their emotions, analyze the beliefs they have about those situations, explore their reactions and look for ways to change their thought patterns.
Tackling 5 Emotions: The game works through 5 strong emotions - anger, sadness, worry, fear and jealousy. Players answer question prompts about different emotions and situations as they play the cards
Simple to play: 2-4 Players take turns building each color pile. Semi-cooperative play means if someone can't help their own piles, they help someone else's pile. Helping build social skills along with working on emotions.
For Parents and Professionals: Teachers can play Don't Go Bananas with small groups of kids in the classroom or parents can play with their kids at home. Adults playing along can help kids see first hand positive ways to process emotions and feel more comfortable giving their own answers
2-4 Players Ages 6-12: A variety of questions makes this game versatile for a larger age group. More thought provoking questions can be added or removed for easier or tougher gameplay

7. Fun Social Skills and Therapy Game: CBT Therapeutic Family Game for Meaningful Conversations and Open Communication Between Adults and Teenagers Leading to Better Relationships. Great Counseling Tool

Feature

🔷 3 GAMES IN 1 WITH 150 CARDS: Family conversation starter game. Create a culture of trust and understanding with questions addressed to teens and adults. Share funny stories, secrets, views and dreams in a fun and playful atmosphere. Create a culture of trust and understanding within the family and get to know each other!
🔷 VERSATILE GAME: Great for family dinners, road trips, holiday gatherings, cottage weekends, family vacations! Great tool for schools and therapists. Used by many teachers, school counsellors, therapists and small group settings. Game has been known to improve many relationships and build self-esteem. Valuable addition to counselor supplies.
🔷 CHILL DECK: Keep things casual with topics for everyone ranging from music tastes to fashion trends
🔷 CHAT DECK: Spark honest conversations about current affairs, social media, and past experiences
🔷 CHALLENGE DECK: Tackle harder themes from ethics to personal issues in a judgement free space

Description

The game is meant to connect generations and erase communication barriers in a fun and playful atmosphere. The rules are easy: take turns answering questions, some simple and some controversial, and get to know each other on a deeper level. Discuss topics such as identity, family life, school life, appearance, social media and many others. The most honest and open player wins.

(The Teenage years are a time of confusion, experimentation and identity searching. Help the teens around you navigate this complex world by talking to them about things that truly matter and showing them that you are human too, with flaws, mistakes, awkward phases, rebellious acts and funny stories.)

Three games in one - something for everyone is our motto! Choose a game you want to play based on your comfort level and the setting or play all three games at once.

-Connect the generations! CHILL CHAT CHALLENGE - game for teens and parents. Share funny stories, secrets, views and dreams in a fun and playful atmosphere. Create a culture of trust and understanding within the family and get to know each other!

-Three games in one for a price of one! Choose the game you want to play based on your comfort level! CHILL questions are fun and easy to answer, CHAT are deeper and thought provoking and CHALLENGE are controversial and personal. Discuss topics such as identity, family life, school life, appearance, social media and many others.

-Perfect for family gatherings! Great for family dinners, road trips, holiday gatherings, cottage weekends, family vacations. Makes a good birthday, Mother's Day, Father's Day or anniversary gift idea. 150 questions, enough for many occasions!

-Great tool for schools and therapists! Used by many teachers, school counsellors, therapists and small group settings. Game has been known to improve many relationships and build self esteem.

8. The Big Book of Therapeutic Activity Ideas for Children and Teens: Inspiring Arts-Based Activities and Character Education Curricula

Feature

Used Book in Good Condition

Description

For difficult or challenging children and teenagers in therapeutic or school settings, creative activities can be an excellent way of increasing enjoyment and boosting motivation, making the sessions more rewarding and successful for everyone involved.

This resource provides over one hundred tried-and-tested fun and imaginative therapeutic activities and ideas to unleash the creativity of children and teenagers aged 5+. Employing a variety of expressive arts including art, music, stories, poetry and film, the activities are designed to teach social skills development, anger control strategies, conflict resolution and thinking skills. Also included are character education activities and ideas for conducting therapeutic day camps, including sample schedules and handouts. The activities can be used in many different settings with all ages, are flexible, and can be adapted for use with individuals or groups.

Brimming with imaginative ideas, this resource will be invaluable to anyone working with children and teenagers, including school counselors, social workers, therapists, psychologists and teachers.

9. Mad Dragon: An Anger Control Card Game

Feature

Designed for children aged 6 to 12
This listing is for Mad Dragon: An Anger-Control Card Game
Qty : 1 Each
Learn that they have choices about how to express anger
This fast-paced therapeutic card game helps children ages 6-12:
Fun & therapeutic card game teaching anger control

Description

This fast-paced therapeutic card game helps children ages 6-12: Control their anger in the moment; Practice 12 effective anger management techniques; Understand what anger feels and looks like; Avoid anger-provoking situations; Express and understand their feelings; Identify anger cues; Learn that they have choices about how to express anger. Mad Dragon plays like the popular game UNO. Players race to get rid of their cards while learning anger control skills. Fun and effective, this game includes 100 high-quality 3" x 4 1/2" cards, instructions, and tips for taming anger. For 2 to 8 players.

10. Social Skills Board Games (6 Pack)

Feature

For grades 1-5
Six unique board games
Each game has players discs the solutions to socially challenging situations

Description

There are no right or wrong answers in these six unique board games! each game has players discs the solutions to socially challenging situations. Together the Group decides upon the best action encouraging all players to communicate, listen and participate in the game. The games target six important issues that students often struggle with: - morals - manners - empathy - friendship - showing emotions - managing emotions ideal for use in small groups, these games will encourage your students to work together as they learn to improve their social skills. Contains six game boards, 24 counters, one die, and one spinner.

Conclusion

All above are our suggestions for therapeutic toys and games. This might not suit you, so we prefer that you read all detail information also customer reviews to choose yours. Please also help to share your experience when using therapeutic toys and games with us by comment in this post. Thank you!
Harriet Collins